Mercenary
Mercenaries prefer to partake in close range combat, using either a Sword or an Axe. The main characteristics of this particular class involve physical strength, and a strong body that is able to withstand attacks.
Skills
Name | Req. Lv | Type | Availability | Effects | Cooldown | Duration | Range | Radius | Description |
---|---|---|---|---|---|---|---|---|---|
1 | Physical | PvE | 2.00 meters | Begins a Combo by slashing a weapon wildly towards the target, dealing damage to them. | |||||
5 | Passive | PvE | DEF +200 | Knowledge of closed-ranged fighting increases defensive abilities. | |||||
8 | Physical | PvE | 2.00 meters | Continues a Combo by striking the target twice, each time applying damage and affecting the target with Brittle. | |||||
10 | Physical | PvE | 2.00 meters | Concludes a Combo with a sideways attack. Deals 5% bonus damage and heals for 200 HP + 100 per Brittle effect. | |||||
15 | Physical | PvE | Crit. Rate +10% Attack +50 | 1m 00s | Effect: 25s | Self-Cast | 30 meters | Calls for arms, inspiring self and nearby party members. The duration of this effect refreshes with every kill. | |
20 | Physical | PvE | Self-Cast | 5 meters | Slashes around self while spinning, striking nearby enemies up to three times. | ||||
25 | Physical | PvE | Damage Dealt -15% | 8s | Effect: 4s | Self-Cast | 7 meters | Unleashes a tempest by smashing the ground, attacking nearby enemies and reducing their damage dealt. | |
30 | Physical | PvE | DEF -500 | 18s | Effect: 8s | 2.00 meters | Attacks the target's armor, piercing it and inflicting heavy damage. |