Skip to main content

Mercenary

Mercenaries prefer to partake in close range combat, using either a Sword or an Axe. The main characteristics of this particular class involve physical strength, and a strong body that is able to withstand attacks.

Skills

NameReq. LvTypeAvailabilityEffectsCooldownDurationRangeRadiusDescription
Slash Slash1PhysicalPvE2.00 metersBegins a Combo by slashing a weapon wildly towards the target, dealing damage to them.
Protection Protection5PassivePvEDEF +200Knowledge of closed-ranged fighting increases defensive abilities.
Double Strike Double Strike8PhysicalPvE2.00 metersContinues a Combo by striking the target twice, each time applying damage and affecting the target with Brittle.
Royal Finisher Royal Finisher10PhysicalPvE2.00 metersConcludes a Combo with a sideways attack. Deals 5% bonus damage and heals for 200 HP + 100 per Brittle effect.
Inspire Inspire15PhysicalPvECrit. Rate +10%
Attack +50
1m 00sEffect: 25sSelf-Cast30 metersCalls for arms, inspiring self and nearby party members. The duration of this effect refreshes with every kill.
Whirlwind Whirlwind20PhysicalPvESelf-Cast5 metersSlashes around self while spinning, striking nearby enemies up to three times.
Tempest Tempest25PhysicalPvEDamage Dealt -15%8sEffect: 4sSelf-Cast7 metersUnleashes a tempest by smashing the ground, attacking nearby enemies and reducing their damage dealt.
Break Armor Break Armor30PhysicalPvEDEF -50018sEffect: 8s2.00 metersAttacks the target's armor, piercing it and inflicting heavy damage.